Owner & Audio Director

Sonorous founder Steve Brown has worked in the digital entertainment industry since 2004. Primarily in Video Games but also Theatre and The Toy Industry.

Over his career he has worked for companies such as Microsoft Game Studios, Kuju Entertainment, Fisher-Price, Disney, BBC, Ubisoft, Universal Studios and more. Working in all Genres spanning Action Adventure, FPS, Sports, Party & Horror.


His work can be heard in video game franchises such as Fable, Far Cry, Guitar Hero & Until Dawn.


Steve is also a regular public speaker on Game Audio at BAFTA, MIGS and Develop Game Conferences.

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Senior Sound Designer

Tim Atkins has been working in audio since 2008. Beginning in the Film and TV industry, Tim worked on a number of projects as an Editor, Mixer and ADR Recordist before transitioning to the games industry in 2015.


Since then he has worked at Ubisoft and Splash Damage on such AAA franchises such as The Division, Far Cry and Starlink.

Tim is a huge fan of the horror genre and regularly collaborates with stop motion animator Lee Hardcastle on his many grisly projects.

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Studio Manager & Dialogue Supervisor

Jon Lazenby originally trained as an Actor at the Weber Douglas School of Drama and performed on TV and Stage at the start of his career. Since then he has gone on to work in film, theatre and voiceover. More recently in publishing, video editing & videography.


Before moving to Canada he was working in motion capture with Centroid on multiple games and films in a Production Supervision, Casting and On-Set Technician roles. He was also an scene editor on Supermassive Games' PS4 Hit 'Until Dawn'.

He has a passion for history, the arts, videogames and all things science fiction and of course not forgetting his two rescue pups Pip & Roni. 

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the inpatient

sound mixing in vr